--- Towers of Hanoi is a puzzle with three rods and n disks of decreasing size.
--- The disks are stacked on top of each other through the first rod.
--- The aim of the game is to move the stack of disks to another rod while
--- following these rules:
--- 1. Only one disk can be moved at a time
--- 2. You may only move a disk from the top of one of the stacks to the top of another stack
--- 3. No disk may be moved on top of a smaller disk
--- The function ;hanoi; computes the sequence of moves to solve puzzle.
module Hanoi;
import Stdlib.Prelude open;
--- Concatenates a list of strings
--- ;concat (("a" :: nil) :: "b" :: nil); evaluates to ;"a" :: "b" :: nil;
concat (list : List String) : String := foldl (++str) "" list;
intercalate (sep : String) (xs : List String) : String :=
concat (intersperse sep xs);
--- Produce a singleton List
singleton {A} (a : A) : List A := a :: nil;
--- Produce a ;String; representation of a ;List Nat;
showList (xs : List Nat) : String :=
"[" ++str intercalate "," (map natToString xs) ++str "]";
--- A Peg represents a peg in the towers of Hanoi game
type Peg :=
| left
| middle
| right;
showPeg : Peg -> String
| left := "left"
| middle := "middle"
| right := "right";
--- A Move represents a move between pegs
type Move :=
mkMove@{
from : Peg;
to : Peg;
};
showMove (move : Move) : String :=
showPeg (Move.from move) ++str " -> " ++str showPeg (Move.to move);
--- Produce a list of ;Move;s that solves the towers of Hanoi game
hanoi : Nat -> Peg -> Peg -> Peg -> List Move
| zero _ _ _ := nil
| (suc n) p1 p2 p3 :=
hanoi n p1 p3 p2 ++ singleton (mkMove p1 p2) ++ hanoi n p3 p2 p1;
main : IO := printStringLn (unlines (map showMove (hanoi 5 left middle right)));