--- Tic-tac-toe is a paper-and-pencil game for two players who take turns marking the spaces
--- in a three-by-three grid with X or O.
--- The player who succeeds in placing three of their marks in a horizontal, vertical, or
--- diagonal row is the winner. It is a solved game, with a forced draw assuming best play from both players.
module Logic.Game;

open import Stdlib.Data.Nat.Ord;
open import Stdlib.Prelude;
open import Logic.Extra public;
open import Logic.Board public;
open import Logic.GameState public;

--- Checks if we reached the end of the game.
checkState : GameStateGameState;
checkState (state b p e) :=
  if
    (won (state b p e))
    (state
      b
      p
      (terminate ("Player " ++str showSymbol (switch p) ++str " wins!")))
    (if
      (draw (state b p e))
      (state b p (terminate "It's a draw!"))
      (state b p e));

--- Given a player attempted move, updates the state accordingly.
playMove : Maybe NatGameStateGameState;
playMove nothing (state b p _) :=
  state b p (continue "\nInvalid number, try again\n");
playMove (just k) (state (board s) player e) :=
  if
    (not (elem (==) k (possibleMoves (flatten s))))
    (state
      (board s)
      player
      (continue "\nThe square is already occupied, try again\n"))
    (checkState
      (state (board (map (map (replace player k)) s)) (switch player) noError));

--- Returns ;just; if the given ;Nat; is in range of 1..9
validMove : NatMaybe Nat;
validMove n := if (n <= 9 && n >= 1) (just n) nothing;
Last modified on 2023-05-08 11:40 UTC